const internal/runtime/maps.maxTableCapacity

10 uses

	internal/runtime/maps (current package)
		map.go#L298: 	dirSize := (uint64(targetCapacity) + maxTableCapacity - 1) / maxTableCapacity
		map.go#L305: 	groups, overflow := math.MulUintptr(uintptr(dirSize), maxTableCapacity)
		table.go#L19: const maxTableCapacity = 1024
		table.go#L23: var _ = uint16(maxTableCapacity)
		table.go#L83: 	if capacity > maxTableCapacity {
		table.go#L517: 	var needed [(maxTableCapacity/abi.MapGroupSlots + 31) / 32]uint32
		table.go#L1162: 	if newCapacity <= maxTableCapacity {
		table.go#L1184: 	left := newTable(typ, maxTableCapacity, -1, localDepth)
		table.go#L1185: 	right := newTable(typ, maxTableCapacity, -1, localDepth)